Gathering my thoughts on moderation at TSZ, I found that I really have two OPs to write: one discussing the effects of rules and moderation at TSZ, and another exploring why the moderation — particularly the Guano-related stuff — has those effects. The second topic is by far the more interesting, but it’s the first topic that has the most practical import, so I’ll address it now.
In a nutshell: We’ve already experimented with different levels of moderation at TSZ, and the results are in. Less moderation works better.

